
The task here was very simple. I had to write my first name and last name.
The only constraint was that I had to hold the mouse upside down.
This way the mouse now worked was in order to go up, I had to move the mouse down, and the same for the left and right.
In case you have still not figured out, I have written Kshitiz Anand.
I was trying to experience a person with dyslexia. One of the conditions identified with people with this is to see things inversely. So the idea here was to experience a similar condition.
We designed a task that would enable me to experience it.
Conclusion: It is not easy to do tasks that we consider are easy if we have a disability.
For a better web and user experience, it becomes essential to take into consideration the factors that allow acceptance with a wider audience.
1) Experience Prototyping is a method of user research proposed and propagated by the design firm IDEO.
No comments:
Post a Comment